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05.23.07 7.12 Patch (May 31st)
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Topic: 05.23.07 7.12 Patch (May 31st) (Read 1048 times)
Tearakudo
Global Moderator
Hero Member
Posts: 663
My gf(on the left) kissing a friend (also a girl)
05.23.07 7.12 Patch (May 31st)
«
on:
May 23, 2007, 04:53:14 PM »
The 7.12 patch is scheduled for May 31st and will include the following bug fixes and updates.
Bugs
-The hit point bar will no longer overlap with the user name.
-The weapon animation bug, where the weapon would appear behind the character, will be fixed.
-Druid form spells will act as an on/off switch, where the user can cast or uncast the form instantly. While in Druid form, the druid cannot equip or unequip items.
Pure Medenia Skills/Spells
Intimidate - causes any neighboring enemy to turnaround in the opposite direction. The rate a monster turns back around is based on the monster's speed. 15 second cooldown. Pure Gladiator skill only.
Volley - Casts any arrow spell (star,frost,life,shock) 15 times simultaneously, randomly hitting the area around a target. A target can potentially be hit 0-15 times. 0 cast lines, 10 second cooldown. Mana cost is equal to each successful hit of the arrow spell. Pure Archers spell only.
Set Volley - Specifies which arrow spell the volley spell will cast. Pure Archers spell only.
Mana Ward - Summons an immobile ward that regenerates the mana of the caster and the caster's group in a 3 tile radius. The amount of mana regenerated per second is equal to 5 times caster ability (5xability). Lasts 60 seconds, 0 cast lines, 2 minute cooldown. Mana cost is 150 times caster ability. Pure Summoners spell only.
Salvation - Fully restores a targets hit points. 0 cast lines, 3 minute cooldown, completely drains caster's current mana. Pure Bard spell only.
Puncture - Attack skill that deals an initial damage of 100 times ability, and bleed damage of 1% target total hp for 10 seconds. 25 second cooldown. Pure Druid skill only.
Komodas Form Update
Cold Blood - Will be changed to healing the caster 500 times caster ability, but costing 250 times caster ability in mana. 1 cast line.
Tail Slam (new) - Attack skill that deals damage of 200 times caster ability and pushes the target 2 tiles backwards. 20 second cooldown.
Current Spell changes
-mor strioch pian gar will now have a 5 second cooldown after each cast.
-After casting fas spiorad, the caster will be silenced from casting heal spells for 15 seconds.
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"bai tuo, an dun yi dian"
^^anyone that PMs me the reference this make, gets a cookie^^
Tearakudo
Global Moderator
Hero Member
Posts: 663
My gf(on the left) kissing a friend (also a girl)
Re: 05.23.07 7.12 Patch (May 31st)
«
Reply #1 on:
May 23, 2007, 04:54:33 PM »
Let the Prizard complaints...COMMENCE! Except from me...i dont mind itthat much
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"bai tuo, an dun yi dian"
^^anyone that PMs me the reference this make, gets a cookie^^
Shadow Link
Hero Member
Posts: 535
c4pt41n 1337
Re: 05.23.07 7.12 Patch (May 31st)
«
Reply #2 on:
May 24, 2007, 08:13:48 AM »
No more MSPG spam! =(
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Marri
Jr. Member
Posts: 98
"Hakuna Matata"
Re: 05.23.07 7.12 Patch (May 31st)
«
Reply #3 on:
May 24, 2007, 01:44:17 PM »
I understood everyone complained about Prizzy power but not many people take into account that people put a lot of effort into them to get the 'pwning' effect. (some waited 2 years whereas you can make a weist in a week or two ;p)
It doesn't really effect me too much since my MP far from base so I don't really care
Any groups I am in will have to take it into account that I can't heal after I fas spor..it's them who run the risk of skulling not me
I just hope that the silence is only after a successful Fas Spor since the fail rate is so high otherwise we may be silenced for a minute at a time, Amusing
Quote from: Shadow Link on May 24, 2007, 08:13:48 AM
No more MSPG spam! =(
I don't think it will matter much because Fas Spor fails 4 or so times anyway so there's your 5 seconds.
As for the rest of the updates- have to see them to really give a good comment on them but here's my overview.
Monks- Looks like they may have done too little to help them as usual- and nerfed them (cant change necklaces/belts while in form) Which is really stupid since Warriors do not have any restrictions in order to change gear quickly. Still at least it is something, but like the last rogue 'update/nerf' Kru should really think about the crappy percentages these updates have......
Warriors- Don't care they are uber enough.
Rogues- looks like they will be able to kill dark creatures even quicker- doesn't help ABing much so that still leaves them as mainly exp hunters. Maybe one day when they make the new arrows damage worth while it would be beneficial to them.
Bards- spell is awesome as long as there is a flowerer obviously- but ever since Cursed Tunes, pures are the mastas! <3 me a pure bard!
To be honest though, all the stupid nerfing they are doing to the less popular classes in DA to make them suck is really turning me off of DA. Playing other games more now and keep wondering why I still have auto-renewal. I have never been one of those players that use DA as a chat program- when I am there although I am still friendly (I think
) but I am there to hunt my butt off- I could care less about the drama of religion, politics and all that nothing.
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Have You Ever Noticed That
"What the Hell"
Is Always The Right Decision?- Marilyn Monroe
[/color]
Zelgand
Newbie
Posts: 9
Funny Zillen, that was clever, darn you
Re: 05.23.07 7.12 Patch (May 31st)
«
Reply #4 on:
May 26, 2007, 12:43:39 AM »
I think the update is fair enough for everyone, although it is true they dont get to help much for ABing, volley with cold arrow will be pretty useful for mines or canals, so at least its a start, instead of spamming the spell 1 line now its just GOGOGO as long as they have the mana to keep it up. Great job with the monk, in my opinion, I think we can all agree that they needed SOMETHING expecially komadas form i mean really...that form is for when your high HP but when does a pure monk get high HP in that form? i havent seen one and i hope to be the first...Warrior-the skill seems...well...pointless i would say, they have sneak attack, why not use that for getting their back?...prizard update is actually fair, they arent evening it out against wiests, but against pure summoners....healing after fas spiorad defeats the purpose of the spell...the spell is to take hp and turn it into mana, and by getting hp back all it does is beat the cycle....although the mspg part is retarded...I have to say, as a pure priest, that if they keep giving me these nothing updates...i will never go bard...I mean honestly, ive been healing since like level 3 and as a GM we already had the best 0line heal they got...not they give us this nothing of a spell? the only thing i can see this spell being good for is two things, 1) when your already at like 100 mp, and 2) Healing your piece from blank-red hp to full in a guild battle, those are the only 2 that I can actually come up with for uses of the spell, I think its a load of nothing. Pure summoners get to give more mana again, woopie...why dont they give anyone that needs it anything half way decent?? I mean honestly, pure summoners arent going to even be able to use mana ward because grps dont stay in the same spot for minutes on end needing mana unless your in canals fighting mass or an archer using SA, but that would just defeat the purpose of using flower to give people mana, this spell is nothing...who am i missing?...nope thats all of them...thats just what i think
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Tearakudo
Global Moderator
Hero Member
Posts: 663
My gf(on the left) kissing a friend (also a girl)
Re: 05.23.07 7.12 Patch (May 31st)
«
Reply #5 on:
May 26, 2007, 12:55:25 PM »
Quote from: Marri on May 24, 2007, 01:44:17 PM
Bards- spell is awesome as long as there is a flowerer obviously- but ever since Cursed Tunes, pures are the mastas! <3 me a pure bard!
Salavation is useless. NO ONE needs more than a nuad cast on them, MAYBE 2 if you didnt max wis yet. Salavtion is only useful if the 'minimum mp' req is less than nuad's cast amount. By minimum i mean like MSPG's req of like 2500 to cast it.
Its also NOT a silence. Its that annoying debuff the birds in Noam cast where you can't heal yourself. "Pause" i think it is.
This 'nerf' didn't do anything to a decently based priz, it only screwed the lowbie bases. It only takes me 3-4 mspgs to kill whole mobs in CR anyway, and god forbid priz make sure they dion before they go trying to kill themselves...
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"bai tuo, an dun yi dian"
^^anyone that PMs me the reference this make, gets a cookie^^
Khiash
Hero Member
Posts: 511
Banned
Re: 05.23.07 7.12 Patch (May 31st)
«
Reply #6 on:
May 26, 2007, 01:23:37 PM »
There's a whole bunch of complaining prizzes, when I don't see why they just DION FIRST, MSPG THEN SPIORAD! omg problem solved!
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Marri
Jr. Member
Posts: 98
"Hakuna Matata"
Re: 05.23.07 7.12 Patch (May 31st)
«
Reply #7 on:
May 26, 2007, 10:56:10 PM »
Quote from: Weeeeeeeeeeee on May 26, 2007, 01:23:37 PM
There's a whole bunch of complaining prizzes, when I don't see why they just DION FIRST, MSPG THEN SPIORAD! omg problem solved!
Don't minimize their feelings on the matter. If they nerfed your precious warriors you would be just as upset as some of the prizards are.
you obviously dont have a prizard- failure rate is too high for both dion and fas spor, but thats not even the point. I just feel bad for base prizzys will be harder for them. As for me, I never heal myself anyway so this update made my flaw an asset, heh
If they are going to nerf one sub they really should nerf the other...like make Weists Fas 10 lines amusing!
imagine
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Have You Ever Noticed That
"What the Hell"
Is Always The Right Decision?- Marilyn Monroe
[/color]
Khiash
Hero Member
Posts: 511
Banned
Re: 05.23.07 7.12 Patch (May 31st)
«
Reply #8 on:
May 27, 2007, 01:19:36 PM »
Bard harp = problem solved o.o
I'm not sure how they could nerf wars though, I have a pure war, pure wiz and a riz (all which suck at time of writing) but I'm making a something-ador priz
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^.^
Goto my site!
http://www.youfrikinschmoob.piczo.com/
Oh, and, um.
WEEEEEEEEEEE!
Marri
Jr. Member
Posts: 98
"Hakuna Matata"
Re: 05.23.07 7.12 Patch (May 31st)
«
Reply #9 on:
May 28, 2007, 11:41:18 AM »
Quote from: Weeeeeeeeeeee on May 27, 2007, 01:19:36 PM
Bard harp = problem solved o.o
I'm not sure how they could nerf wars though, I have a pure war, pure wiz and a riz (all which suck at time of writing) but I'm making a something-ador priz
Amusing, that prolly why I might never make my pure priest bard..although Cursed Tunes is tempting.. I have 1 line Ard on my priz, think I would go nuts if lexi had 1 line Ard as well.
I think my point on the Priz thing is basically- if the spells didnt fail so much (dion, fas spor) it wouldnt be so bad, but it will be hard now for low unmaxed prizzys due to their HP to be able to 2 man with a basher or rogue. Might have been better if they implimented the change instead to make it when a Priz went summoner. I was never one to solo (it's boring) but I also understand the change was probably put in place because so many prizzies were soloing and people whine and cry because of that
BTW- if you ever feel like 3 manning on your Warr, give me a shout, I am helping Arcane get more stats for his Druid and 2 bashers are better and faster exp
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Have You Ever Noticed That
"What the Hell"
Is Always The Right Decision?- Marilyn Monroe
[/color]
sevin; destroyer of worlds
Hero Member
Posts: 537
Re: 05.23.07 7.12 Patch (May 31st)
«
Reply #10 on:
May 29, 2007, 03:33:03 AM »
ok a few points to make, i dont see how changing these wizard spells is even close to a big deal, i myself am making a prizard and i dont seem to mind. first off, MSPG isnt the only mass dark spell wizards have, so whats the problem? second, all those prizards who solo, can just 2man with a rizard, a pure wizard, or another priz. again, i dont see a problem. third, it doesnt really have to do with wizards, it has to do with warriors. khi...imagine this, monk/warrior's, priest/warrior's, wizard/warrior's', rogue/warrior's, all having PF. that would make us pures dramatically less effective, wouldnt it? now i know its unlikely to happen, but if it did, i would personally start looking for a new game. i dont like it when my warrior gets passed up for some half retarded morrior with dion and kelb at base HP/low mp. i dont see how any caster in there right mind would pick a morrior, or even a wonk for that matter over a pure warrior with PF for a SW, or even a nobis hunt. its like a basher passing up a wiest for a pure wizard in an MTG hunt. and on my last note, unless your hunting mob rooms or SW, from what I've seen 3 man anywhere else is pretty slow. but if it IS in fact SW i would have no problem 3manning with you, pure maxed glad, 16/5 base, trying to get to 20/8 as soon as possible. i need like 1bil and my in game name krieg. whisper me any time
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And all I have is hope
And all I need is time
To bury in pine under six feet of time
The lies I told me about myself.
Claw my way out,
Pick the splinters from under my fingernails.
I won’t lose hope,
I won’t give in.
Snake
Full Member
Posts: 148
Re: 05.23.07 7.12 Patch (May 31st)
«
Reply #11 on:
May 29, 2007, 06:26:26 PM »
damn krauser is trash now... i guess i'm going to have to work on snake then.
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Saher513
Newbie
Posts: 2
Re: 05.23.07 7.12 Patch (May 31st)
«
Reply #12 on:
May 30, 2007, 12:18:23 PM »
i have never really complained seeing as the only char i can really get into playing in priest and rogue. rogue update is great. the rest is nothing! but i believe that its our own fault as players. wec ould have this game as we want it. but we continue to let kru come out with crappy update after update and continue to pay our 10 bucks a month. stop paying. take a brea for a month or 2 and turn off aout renewal. maybe they will listen. ha!
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sevin; destroyer of worlds
Hero Member
Posts: 537
Re: 05.23.07 7.12 Patch (May 31st)
«
Reply #13 on:
May 30, 2007, 01:04:16 PM »
dude do you realize that they have 6 or 7 other games besides DA. a couple thousand dollars a month means nothing to them
Logged
And all I have is hope
And all I need is time
To bury in pine under six feet of time
The lies I told me about myself.
Claw my way out,
Pick the splinters from under my fingernails.
I won’t lose hope,
I won’t give in.
Shadow Link
Hero Member
Posts: 535
c4pt41n 1337
Re: 05.23.07 7.12 Patch (May 31st)
«
Reply #14 on:
May 31, 2007, 07:55:32 AM »
I don't see a huge problem with the prizard "nerf". It's just a small delay between healing yourself. Pure wizzies already run the risk of solo hunting with 100 HP, this is a good little addition in my opinion. I suppose that it's just that people are too spoiled now or don't have patience. It isn't that big of a deal if your character isn't a total piece of nothing.
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